![]() ![]() It's very common in Warzone to land, die, die again in the gulag, and then have to sit and watch your team as they try and get the money to revive you, only for them to suffer a similar fate, ending the match. The addition of zombies makes Zombie Royale feel more forgiving than Warzone, which is a welcome change. It’s been hard for me to return to normal Warzone, its slower pace feeling cumbersome compared to the excitement of Zombie Royale. Explosions, quick getaways, and smart plays begin immediately, and so does the video capture. Every time I hit the ground in Zombie Royale, I know my crew is going to pull off something awesome the chaos necessitates quick action and aggressive play. Zombie Royale feels like you’re constantly playing through a highlight reel of your friend’s best Warzone moments, those plays or firefights you rarely pull of, so you make sure to save gameplay clips when you do. I’ve never had more fun playing Warzone than dropping into the chaos of Zombie Royale, and the tension the condensed map creates is far more exhilarating than the base game. Once the zombies start getting involved, that freneticism only gets higher. It's a great way to flip the script on players, even if they have hundreds of hours with the game. If you're a more passive Warzone player like me, who enjoys playing stealthily and plotting every step, Zombie Royale will force you to adapt your playstyle. There's a rush to landing, having to find gear in the world as soon as you can, and then fighting, knowing it's only going to get more and more chaotic as the circle closes in. Matches in Zombie Royale are inherently more frenetic, and as a result, far more fun. It more closely resembles a standard multiplayer match, but with the battle-royale trappings of needing to find weapons, buy gear, and deal with more than 100 players all at once – as well as zombies in this case. Zombie Royale throws a lot of that out the window, necessitating players be ready to loot and fight from the jump. ![]() ![]() Given the massive size of its Verdansk map, if you land in the right spot, you can spend a large majority of your gametime not running into an enemy team. Compared to standard multiplayer matches, especially on maps like Shipment and Rust, Warzone is far more methodical and deliberate. Warzone has always had the speed and mobility of the Call of Duty series – specifically the most recent, Call of Duty: Modern Warfare – but it juxtaposes that range of movement with the need to carefully consider your actions. The starting area of play is roughly the same size as the mid-to-late game circles of the standard game mode, forcing firefights from the jump. The game circle is also far more condensed than normal. And in fact, this process repeats until you die as a zombie or the game ends, you can continue to die and respawn. If you die as a normal player, you become a zombie, and you're given the opportunity to revive yourself by killing two human players and collecting the antivirus they drop. Most notably, the gulag is nonexistent here. This new mode fundamentally changes the Warzone formula in a few key ways. I cannot stress how much I hate these cheap scares and their spooky screams that are easily two times louder than everything else in the game.īut then there's Zombie Royale, which has become the go-to way to play Warzone for my friends and me. dusk has settled over the map and, worst of all, it added jump scares that randomly pop up when looting and opening boxes. Seeing the tiny Jigsaw puppet from the Saw movie series now the size of a full-grown man is very dumb looking the night-time Warzone didn't adopt the pitch-black night of the campaign and multiplayer modes, looking like a 6:00 p.m. Largely, the update was fair to middling. Zombie Royale was added to Warzone back in late October as part of The Haunting of Verdansk update, bringing new Halloween-themed skins, cosmetics, and game modes. Warzone's new Zombie Royale has not only solidified my best-of-the-year consideration for the base game, but it's also the best the game has ever been. But it was surprising to find a limited-time Halloween game mode completely reshape my opinion on what makes for a good Warzone match. I can't imagine anything between now and December 31 dethroning it after spending hundreds of hours playing it. Call of Duty: Warzone is my favorite game of the year. ![]()
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